/**
WVChameleon.ChameleonEMDEmitterBlue

Creation date: 2014-01-11 16:08
Last change: $Id$
Copyright (c) 2014, Wormbo
*/

class ChameleonEMDEmitterBlue extends Emitter;



//=============================================================================
// Default values
//=============================================================================

defaultproperties
{
    Begin Object Class=SpriteEmitter Name=SpriteEmitter2
        FadeOut=True
        SpinParticles=True
        UniformSize=True
        UseRandomSubdivision=True
        ColorMultiplierRange=(X=(Min=0.000000,Max=0.500000),Y=(Min=0.500000))
        CoordinateSystem=PTCS_Relative
        MaxParticles=7
        StartSpinRange=(X=(Max=1.000000))
        StartSizeRange=(X=(Min=5.000000,Max=15.000000))
        Texture=Texture'AW-2004Particles.Energy.ElecPanels'
        TextureUSubdivisions=2
        TextureVSubdivisions=2
        LifetimeRange=(Min=0.100000,Max=0.200000)
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter2'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter3
        FadeOut=True
        FadeIn=True
        SpinParticles=True
        UniformSize=True
        ColorMultiplierRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.400000,Max=0.400000))
        FadeOutStartTime=0.300000
        FadeInEndTime=0.200000
        CoordinateSystem=PTCS_Relative
        SpinsPerSecondRange=(X=(Min=0.100000,Max=0.150000))
        StartSpinRange=(X=(Max=1.000000))
        StartSizeRange=(X=(Min=20.000000,Max=20.000000))
        Texture=Texture'EpicParticles.Flares.Sharpstreaks2'
        LifetimeRange=(Min=0.500000,Max=0.500000)
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter3'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter4
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorMultiplierRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000))
        CoordinateSystem=PTCS_Relative
        MaxParticles=1
        StartSizeRange=(X=(Min=15.000000,Max=15.000000))
        InitialParticlesPerSecond=100.000000
        Texture=Texture'EpicParticles.Flares.FlashFlare1'
        LifetimeRange=(Min=0.200000,Max=0.200000)
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter4'

    bNoDelete=False
}
