/******************************************************************************
DamTypeHoverTankShockwave

Creation date: 2011-08-07 13:42
Last change: $Id$
Copyright © 2011, Wormbo
Website: http://www.koehler-homepage.de/Wormbo/
Feel free to reuse this code. Send me a note if you found it helpful or want
to report bugs/provide improvements.
Please ask for permission first, if you intend to make money off reused code.
******************************************************************************/

class DamTypeBasiliskShockwave extends VehicleDamageType abstract;


//=============================================================================
// Default values
//=============================================================================

defaultproperties
{
	DeathString   = "%o was caught by %k's energy shockwave."
	MaleSuicide   = "%o stood in the way of his own energy shockwave."
	FemaleSuicide = "%o stood in the way of her own energy shockwave."

	VehicleClass = class'BasiliskTank'
	bDelayedDamage = True
	VehicleDamageScaling   = 1.5
	VehicleMomentumScaling = 2.0

	DamageOverlayMaterial=Material'UT2004Weapons.ShockHitShader'
	DamageOverlayTime=0.8
	DeathOverlayMaterial=Material'UT2004Weapons.ShockHitShader'
	DeathOverlayTime=1.5
}

